Team Central Slayers

PC Games => Escape From Tarkov => Topic started by: «TcS»AF® on December 23, 2015, 06:21:21 PM

Title: Escape from Tarkov
Post by: «TcS»AF® on December 23, 2015, 06:21:21 PM
New pc game?  Just heard about it from a friend today.  Looks like a mix between STALKER and Fallout? :o

http://www.youtube.com/watch?v=gZiP5kjUii8
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on December 29, 2015, 10:29:18 AM
http://www.youtube.com/watch?v=a70_QmnjhCU


http://www.pcgamer.com/escape-from-tarkov-is-a-hardcore-mmo-with-shades-of-stalker/

Looks like its going to be an MMO?  Still has me interested and will be keeping an eye on its development.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on December 31, 2015, 06:04:27 PM
This looks interesting.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on December 31, 2015, 07:53:59 PM
http://www.escapefromtarkov.com/

^^^ main site.  I just signed up for their closed beta, hopefully I'll get in when its ready.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on December 31, 2015, 10:33:18 PM
I signed up as well. Hopefully one of us can get in and see if it's any good.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 01, 2016, 12:25:08 PM
FAQ from their facebook page.

Quote
For those who have questions about EFT, we've managed FAQ.

Q.What is Escape from Tarkov? Who is the developer?
A.Escape from Tarkov is a hardcore story-driven MMO that combines FPS/TPS with RPG elements. It is being developer by Battlestate Games, the Russian game studio based in St. Petersburg.

Q.Will the game be free to play?
A.No, the game will be distributed as buy to play, bought once and for all. There will be no microtransactions in the game. However, we do intend to release paid DLCs later on.

Q.Will the Escape from Tarkov be a session-based shooter? What game modes is it going to have?
A.In the classic meaning of this term - no, the game won’t be session-based. It has several playing modes. The player only has one life, and, with dying, he loses everything that was brought to the location or found in it.

The first and essential mode will be available with the game release, the story mode. The game session (typically an hour or hour and a half long) will take place on a large, about 5-10 sq. km., open location. The player will have to consecutively clear all of these raid scenarios, with several possible exits, each determined by the game story. By completing one scenario, the player unlocks the next one. Players can return to the previously unlocked scenarios in search for particular loot or more detailed exploration (which can lead to the uncovering of side quests and locations)..

When all scenarios (there will be around 10 of them) are completed, a free roam mode will be unlocked. In this mode, player can move around a 15 sq. km. area without any time limits. Moreover, the game is going to have an Arena mode, which closely resembles gladiator fights.

Thus, although EFT technically does have a session in the scenario mode, it is only determined by the story, where player’s character has to escape from Tarkov. The free roam mode will have no time limitations, and in the Arena the game session will be limited by death either of player’s character or his adversary.

Q.Will Escape from Tarkov have a story?
A.Escape from Tarkov is a story-driven game, despite ins online foundations. Everything happening in the game will be determined by the story of either main chain of events or by numerous side quests. Side quests, by the way, can be handed out by traders, but some of them can only be discovered and solved by the player, without any hints whatsoever..

Q.Where and when is Escape from Tarkov set?
A.The events of Escape from Tarkov take place in an alternate universe around our present time, in the fictional Russian city of Tarkov, the northern industrial and financial center of the country, and its suburbs. The game events, in turn, set background for the Russia 2028 universe. The city of Tarkov is caught in a plight of the war between two private military companies, triggered by illegal activities of the Terra Group transnational corporation. For the reasons yet unknown, the situation in the city quickly went out of control and the local populace was evacuated. The only ones left behind were either private military contractors, the local Scavs gunmen or shady characters of unknown origin and allegiance. The details of the story can be found here - https://www.facebook.com/escapefromtarkov/photos/a.1495753754052273.1073741827.1495556504071998/1507450666215915/?type=3&permPage=1

Q.Can I complete EFT alone, single-handedly?
A.We do not intend to make an offline single-player campaign, though anyone is free to try and clear the game alone, without help from partners in co-op. However, we do recommend to find trusty partners for the final locations.

Q.What kind of RPG elements does the game use?
A.The main RPG elements in the EFT are the inventory system, leveling and character skills upgrade. New levels will be gained by acquiring new experience - combat, looting, healing, exploration, lockpicking etc.

Skill upgrade system in Escape from Tarkov closely resembles that of the The Elder Scrolls, with skills being upgraded by repeating the same action, and player stats affected by learning. For instance:
1 researched item boosts intellect stat 20%;
1 lockpicking without multitool - 1%;
1 lockpicking with multitool - 4%;
200 points of weapon repair - 1%.
Bonuses for upgrading the intellect stat::
Item research speed boost (up to +100%);
Basic lock picking speed boost (up to +100%);
Weapon repairs effectiveness boost (up to +100%).

There is one more thing that is truly unique about our bonuses and skills system. It is not limited by improving the stats of the character - he starts to to use different weapon grips, reload in a more skilled way, use medication smarter than before.
With every skill upgrade the player discovers new tactical opportunities, and the stats maxed to the top give access to the elite skills. Another new feature makes player forget skills that were not used for too long.
The inventory system is represented by a classic slot-based inventory, split into backpack, vest, pockets, weapon equipment slots, etc.

Q.Will there be clans or other types of player groups in the game?

A.Yes, the game will feature a clan system that will allow players to assemble their own groups. There are no limitations in terms of clan activity. It can be a combat-centered clan that hunts other players, or a trade guild that has both traders and loot collectors, or something else.

Q.Does the game have an economic system?
A.Yes, the game features a wide open dynamic economic system, where players will be able to trade both with other players and NPCs. The dynamics of economic system includes variable factors that are out of the player’s control. Floating exchange rates, shortage of goods, even trader’s health - all of this is controlled by the game AI.

Q.How realistic is the game?
A.The team of developers loves hardcore and realistic games, and, naturally, we would like to make EFT as realistic as possible in all aspects - health, combat, inventory management, character interaction, graphics, sound etc.
Your character can fall victim to a number of hazardous influences, such as wounds, infections, dehydration, starvation and so on. He is also affected by hypothermia, concussions and obfuscations. Players will have to use correct medications at the right time, load weapons manually, use it carefully to avoid jamming... The list goes on.

Q.How realistic is the shooting physics?
A.Shooting physics, as well as weapons and their customization, are something we are very proud of. The weapon is going to behave very realistically in combat, it will have recoil, jamming, misfiring, and bullets will have real ballistic model - they will shift trajectory after hitting an obstacle, will split and ricochet. Even the propellant gases will exit the muzzle brakes just like in the real life.

Q.How deep is the weapon customization?
A.You already may have had a quick look at how detailed the customization is in the Action gameplay trailer. Almost any detail can be removed and replaced. The customization offers the degree of freedom that will allow any player to create a unique weapon configuration that suits his or her playing style. Customization includes the change of mags, installation of flashlights and laser pointers, tactical grips, various scopes and so on. On some weapons, even the trigger or charge handle can be replaced.

Q.How many weapons will the game have?
A.Many. For instance, we are going to have absolutely everything from the AK lineup that was ever issued. Beside weapon customization, we are also going to let players build their own MOLLE systems, adjust clothing and other equipment. .

Q.Will there be an item crafting in the game?
A.The game is going to feature crafting, but not in the classic game meaning of this word. You won’t be able to make a machinegun out of wooden plank, duct tape and screws. The weapons can only be assembled from the real weapon parts, e.g. you can assemble the AK74M only if you find all of its details (mag, receiver, dust cover, bolt, barrel, etc).
Apart from weapons, there will be other items to combine as well.

Q.Will the game be available in Steam?
A.Yes, we do intend to release on Steam.

Q.Will the game support Steam Workshop and player modifications?
A.Maybe. Workshop mods will be properly evaluated by us to be accepted and introduced into the game. Mods that alter gameplay will not be allowed, since the game is online-based.

Q.Shall I have to buy early access to play the closed beta?
A.No, that is not a requirement, though, naturally, pre-ordering players will be guaranteed access. The rest of the beta participants will be selected from the newsletter subscribers.

Q.What are the hardware requirements? Will the game support gamepad?
A.The hardware requirements are yet to be determined, but we will try to keep them as low as possible. Right now, the game shows 120+ FPS with ultimate graphics on the PC that is above average, but not overpowered.
We have already tried playing with gamepad in one of the experiments, so there is a possibility that it will be supported.

Q.What is the engine that powers the game? Will there be a cross-platform Mac and *nix support?
A.The game is based on Unity 5, but many essential functions were created by us from the scratch. We plan a Mac release, but it is yet unclear if the Mac players will play with everyone else on common servers.

Q.Is this game related to the Stalker?
A.There have been numerous mentions on the net that label Escape from Tarkov as a game that is being developed by "S.T.A.L.K.E.R. creators" or "S.T.A.L.K.E.R. developers". Hereby we officially disprove this claim. There is exactly one person on our team that has worked on the S.T.A.L.K.E.R. before, so it would be massive overstatement to assert our project this way.

The Battlestate Games developers have previously worked on multiple projects in a variety of genres; however, we share a common passion for the quality hardcore shooters, which are yet so few.

Q.What about the console version?
A.We are considering it, but it’s too early to talk about that.

Q.How do I sign up for beta?

A.As was mentioned above, preordering the game opens up a guaranteed beta access. However, due to the large scale of the testing, we will also need the help of the lucky people who will be chosen among our newsletter subscribers - http://www.escapefromtarkov.com/signup/

Q.When are the beta testing and release of the EFT?
A.The closed beta is planned for the first quarter of 2016, with release in the second quarter.

Q.I trust my level design (modelling, programming etc) skills and would like to join the team. Are you hiring, and, if so, what are the requirements?
A.If you really have professional experience in the game development industry, feel free to contact us at hr@battlestategames.com with your speciality in the subject and attached CV. We are always looking for talented experts for our team.

Q.Are you financially independent or is there a publisher or sponsor? What should I do if I want to finance the game?

A.Publishing and sponsoring offers can be sent to info@battlestategames.com

Q.Are you going to make a special edition with artbook / figurines / caps and so on?
A.Yes, oddly enough, but we plan to make a box version of Escape from Tarkov, including special edition.

The FAQ will be updated appropriately.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 01, 2016, 12:51:51 PM
Just got done reading the FAQ and everything else on the site. I think I am going to take a chance and pre-order in the next couple weeks (the one for early access). It sounds like it could be a pretty unforgiving game... which I like a lot! I'm tired of all the Call of Duty type hand holding shooters.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 01, 2016, 03:17:28 PM
Same here, all those cod games, are the same just different skins.  I too think I will pre-order it sometime next week.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 12, 2016, 12:29:20 PM
http://wccftech.com/escape-from-tarkov-is-pc-first-console-graphics-will-be-lower-vr-support-is-possible/

Quote
    Q: How the third-person view will be used in the game?
    A: We are probably going to make separate servers with third-person as an option.
    Q: Will the game allow adding player mods, player quests, raids, etc?
    A: For the most part, no, since it is an online game. However, we favor the idea of letting players add their own items, as long as they pass our check and get approved.

    Q: Will there be radios, comms interception, binoculars?
    A: Yes.
    Q: Are there going to be narrative videos, as in some other projects?
    A: Yes, there are going to be pre-scenario engine-based cinematics.
    Q: Do you plan to include stationary heavy weapons?
    A: We’re considering it.
    Q: How will the maps be limited and what obstacles will keep the character from escaping the city?
    A: Roadblocks, minefields, snipers, slashings etc.
    Q: Does weapon modding and maintenance require tools? Will the weapons have an operating resource?
    A: Yes, you will need a repair kit for maintenance and a multitool for some of the modding. The weapons will have a durability resource, it will deteriorate both physically and visually.
    Q: In a huge city like Tarkov there are bound to be some banks, are we going to be able to rob them?
    A: Yes, there will be one of the TARBANK branches.

    Q: How many weapons can I take with me into the raid?
    A: One on the belt, one on the back, pistol in a holster, knife in a scabbard. You can also take a small-sized weapon in your backpack.

    Q: How do you eat in this game? Are there going to be safe zones, where you can eat?
    A: There will be no safe zones at the game locations, you will be safe only outside of the raid.So you will have to eat carefully.
    Q: Players will manage their own prices for the items, don’t you think that this will make some items incredibly cheap?
    A: This is economy and this is how it works in real life. If the item is cheap, then it is widespread enough to be cheap.
    Q: Is there going to be an animation of the healing?
    A: Possibly.
    Q: Will there be a map? Are we going to able put markers on the map?
    A: Yes.
    Q: Are we going to be able to paint our weapons or put some stickers?
    A: There will be patterns and paint to paint your weapons with camouflages.
    Q: Will the playable character model move its head to look around?
    A: We do plan to make the head movement control.
    Q: Will there be a way to interrupt the reloading of another player if we shoot him in the hand?
    A: We haven’t thought of that… yet.
    Q: Is there going to be level destruction?
    A: The levels and level elements will be destructible to a certain extent, but we don’t promise total destruction.
    Q: Will weapon deteriorate over time and how will it affect weapon?
    A: It will affect its stats negatively, it will jam and misfire more often, and fall to all other sorts of trouble.
    Q: Will different weapons have different durability?
    A: Yes.
    Q: Will game have standing / crouch / lying positions?
    A: Yes.
    Q: Are we going to fire from the cover? Can we blindly fire from cover?
    A: Yes, this is planned.
    Q: Are we going to “stick” to covers?
    A: Most definitely, there will be no sticking to cover.
    Q: Is there an ability to customize gear for your own needs? Will it affect gameplay?
    A: Yes. It will affect accessibility of mags to reload your weapon (only mags that stored in the vest and pockets are counted). Also we plan to make a vest editor for MOLLE system based vests.
    Q: How does the player damage system works?
    A: There will be no regeneration. There will be bleedings, fractures, pain shocks and so on – you will have to treat it all with special medical items, apply them to the damaged parts, watch for side effects and so on.

    Q: Will our progress and loot be saved if we will survive?
    A: Everything that you’ve gained during the raid, will be yours, if you will leave the raid location alive.
    Q: How does the loot items look like in the game? How, where and at which conditions it will spawn?
    A: There will be loot of various rareness and it will spawn at locations at different places, in containers. Specific loot will spawn at specific locations (facility, center of the city). Rare loot items will spawn at places, where no one looked, (hard to access places, closed rooms and so on). For each raid, lootable items are being generated over again.
    Q: How random will the story-essential loot be? Will there any particular place where we can easily spot it?
    A: The loot of this kind will always switch the spawn locations and discovery conditions (e.g. door access codes).
    Q: Will there be rare or even unique items in game – weapons, equipment, etc – with a low chance of finding?
    A: Yes.

    Q: Can the internal clan/squad member comms (e.g. over radio) be overheard by other players at some particular distance?
    A: Yes, we are planning to have the extended radio management – frequency search, loop bearing, scrambling, etc.


Read more: http://wccftech.com/escape-from-tarkov-is-pc-first-console-graphics-will-be-lower-vr-support-is-possible/#ixzz3x3XiYkbg

MINIMAL:
OS: Windows 7/8/10 (64 Bit)
Processor: Dual-core processor 2.4 GHz (Intel Core 2 Duo, i3), 2.6 GHz (AMD Athlon, Phenom II)
RAM: 6 GB
Graphics Card: DX9 compatible graphics card with 1 GB memory
Sound: DirectX compatible audio card
Network: permanent connection to the Internet
Disk space: from 8 GB

RECOMMENDED:
OS: Windows 7/8/10 (64 Bit)
Processor: quad-core processor 3.2 GHz (Intel i5, i7), от 3.6 GHz (AMD FX, Athlon)
RAM: from 8 GB
Graphics Card: DX11 compatible graphics card with 2 GB or more of memory
Sound: DirectX compatible audio card
Network: permanent connection to the Internet
Disk space: from 8 GB

Read more: http://wccftech.com/escape-from-tarkov-is-pc-first-console-graphics-will-be-lower-vr-support-is-possible/#ixzz3x3Xq1ZPe

http://www.youtube.com/watch?v=9Il9AlSgmic
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 14, 2016, 05:53:18 PM
The recommended requirements are pretty low for how good it looks. Here's to putting off upgrades for another year!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 19, 2016, 10:43:54 PM
official game forum is up here

http://forum.escapefromtarkov.com/
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on January 20, 2016, 06:29:29 PM
sweet
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 23, 2016, 10:28:09 PM
So I just preordered the game...Anyone else done the same?  Would be nice to get a group together and start an in game squad/team and kick some ass!!
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 24, 2016, 01:38:42 AM
I pre-ordered as well.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 24, 2016, 07:40:48 AM
awesome!  Come on HB, you know you want to, Epic you still alive?  Bang_Bang, Menace?
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 24, 2016, 12:03:21 PM
Squad up!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 24, 2016, 04:10:56 PM
 :o  (http://s12.postimg.org/8gp90l8mk/Untitled.jpg)
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on January 24, 2016, 08:30:59 PM
awesome!  Come on HB, you know you want to, Epic you still alive?  Bang_Bang, Menace?

you'll know i'll be on it...unfortunately dice has me so gun shy with purchases currently...i'll be hitting you up for your opinion when it launches.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 24, 2016, 09:35:55 PM
you'll know i'll be on it...unfortunately dice has me so gun shy with purchases currently...i'll be hitting you up for your opinion when it launches.
yeah I'll make sure to let you know how it is.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 25, 2016, 04:55:32 PM
http://www.youtube.com/watch?v=LtPrjoEB9sM
Title: Re: Escape from Tarkov
Post by: «TcS»Menace2U® on January 28, 2016, 07:26:06 PM
AndrasF after that screw up with 'RS:Siege' I do plan on picking this up... I thought it was on STEAM, cant find it.

awesome!  Come on HB, you know you want to, Epic you still alive?  Bang_Bang, Menace?
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 28, 2016, 07:40:36 PM
I thought it was on steam as well, but couldn't find it. I just pre-ordered from the game's website.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 28, 2016, 08:06:00 PM
Let me look on their forums to make sure but I think I read somewhere on there that they will have it on steam.  I also pre-ordered from their main site.

EDIT: ok so they say it will be on steam but only after the main release, not during alpha or beta releases.  15th question http://forum.escapefromtarkov.com/topic/8-what-is-escape-from-tarkov-faq/
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 28, 2016, 10:16:34 PM
Hopefully we can add the key on steam to get the integration in the friends list and workshops.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 29, 2016, 05:18:42 PM
Yeah I hope so too.

So one of the devs just posted these new concept pics on the forums.  Looking pretty good.

http://forum.escapefromtarkov.com/topic/1129-development-materials-wip-tech-art-sketches-screenshots-renders/
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on January 29, 2016, 05:53:20 PM
Yeah I hope so too.

So one of the devs just posted these new concept pics on the forums.  Looking pretty good.

http://forum.escapefromtarkov.com/topic/1129-development-materials-wip-tech-art-sketches-screenshots-renders/

Looking good!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 05, 2016, 06:06:54 AM
http://www.youtube.com/watch?v=TJfcaCmMy7c
Title: Re: Escape from Tarkov
Post by: «TcS»Menace2U® on February 05, 2016, 05:06:17 PM
its interesting to see how they make those games... alot of work goes into it. A BF killer? time will tell...

http://www.youtube.com/watch?v=TJfcaCmMy7c
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 05, 2016, 11:36:30 PM
pretty fuckin cool
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 06, 2016, 12:28:02 PM
Really looking forward to this game even more now after watching the first Dev. video.  I read that the closed alpha will be released towards the end of this month.  Can't wait!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 07, 2016, 08:50:27 AM
http://www.youtube.com/watch?v=e7ANl6qHmgE
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 07, 2016, 04:24:51 PM
yeah i saw this one...pretty fuckin excited because at 00:52 in they show the firing animation for the AK47 which happens to match it's real life counterpart perfectly which can been seen in the Vickers Tactical link below....
https://www.youtube.com/watch?v=xCgmfbAbP-Q (https://www.youtube.com/watch?v=xCgmfbAbP-Q)
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 07, 2016, 05:09:25 PM
Its incredible the level of detail these guys are going into to make this game.  I seriously can't wait for the closed alpha.  Hopefully the learning curve won't be too great since we haven't seen a game with this much detail for surviving.  Bleeding, trauma, hunger, radiation, etc. Still should be fun as hell.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 10, 2016, 06:27:46 PM
http://www.youtube.com/watch?v=OaSA4tOOmi4
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 10, 2016, 11:40:21 PM
please be a good game...please be a good game!!
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on February 11, 2016, 12:32:39 AM
please be a good game...please be a good game!!
right? I want to be excited, but really don't want to be let down again.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 11, 2016, 06:06:37 AM
I'm with you both.  As far as how the devs are interacting with the players on their forums, I think the odds of it being a good game is in our favor.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 14, 2016, 03:29:54 AM
i signed up for the beta but received nothing back...wonder if i'm too late.  andras are you able to upload some offscreen footage when you start playing it?  similar to what you did in bf3...i seem to always prefer good offscreen footage. 
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 14, 2016, 07:38:22 AM
You won't receive any email if you got picked for the closed Beta until after the closed Alpha is released and done. To be guaranteed access in the closed Alpha you have to pre order the "Edge of Darkness" edition.  Once the Alpha ends, then they will release the closed Beta sometime after.  The closed Beta is what you will have access to when you signed up on the site if you are selected.  If you want to be guaranteed access to the closed Beta, you will have to pre order the standard edition or any other edition.  The pre order versions can be found here. https://www.escapefromtarkov.com/preorder-page
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 14, 2016, 10:05:12 AM
i may just pick up left behind then.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 14, 2016, 01:13:33 PM
Cool, I did a few weeks ago.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on February 14, 2016, 02:55:34 PM
AF did you get the "Edge of Darkness" edition?  I'll go ahead and upgrade to that if you did, but don't think I'll do it if I'm alone.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 14, 2016, 03:40:22 PM
yes I have edge of darkness and I think HB said hes going to get it as well and if you do too, that will make 3 of us.

(http://s12.postimg.org/8gp90l8mk/Untitled.jpg)
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on February 14, 2016, 05:06:54 PM
cool. I'll go ahead and upgrade :)
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 14, 2016, 06:37:05 PM
right on!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 23, 2016, 12:40:45 PM
Looks like we will be waiting a bit longer for the alpha. 

 "Dear users, please, be patient, we are working hard on the game. Developer diaries are now being edited - we have tons of materials to process. The internal Alpha test has already started and we'd like to inform you that closed Alpha test will go public in March [emphasis added]. We will make a stream of the game right before it. We can't say specific dates, though, as work is still in progress. Alpha testing will be conducted in several waves-groups. Alpha-testers will be mailed the Testing regulations and NDA later on for their information."

-From EFT Dev Facebook page, posted a few minutes ago.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 23, 2016, 07:08:28 PM
it's all good...
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 23, 2016, 07:43:57 PM
yeah Im not worried either.  Rather have them make sure everything is right before releasing the alpha and have it a few days or a week later than to release it sooner and have it full of bugs.  We should get the second developer diary here this week, so that is good news.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 25, 2016, 01:20:28 PM
Developer Diary #2

Make sure to click on the CC button in the player on the bottom to view the English subtitles.  :tongue:

http://www.youtube.com/watch?v=eUwNFRGD-dA
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on February 25, 2016, 08:21:38 PM
for fuck sake the gun model detail is incredible.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 25, 2016, 08:32:47 PM
Yes they are, its pretty damn incredible how much customization you as the player will have with each weapon.  Its like crysis, x100!

So right now the devs are finishing up the closed alpha and it should be released very soon.  Before its released, the devs will stream their version of the closed alpha on twitch.  Shouldn't be long now!   8)
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on February 25, 2016, 09:37:55 PM
This game feels like it could be the new standard when it comes to realistic FPS games. The amount of detail in the weapons system, animation system, and player movement is freaking insane. If mid range CPU's/GPU's can handle that much added load it might become a pretty popular game. It looks damn good, I just hope it doesn't need a $5k system to run it "properly" to get all the bells and whistles.

Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 25, 2016, 10:55:16 PM
From what I read on the official forums, it will not be too demanding and it should scale very well plus you will have the ability to turn off different video settings to get better frames.  The game is using the Unity 5 engine.

Quote
Q: What are the hardware requirements?

A: The hardware requirements are yet to be determined, but we will try to keep them as low as possible. Right now, the game shows 120+ FPS with ultimate graphics on the PC that is above average, but not overpowered.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on February 25, 2016, 11:52:59 PM
Yeah, they gotta be pushing Unity pretty hard. I love good Unity games.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 26, 2016, 02:18:56 PM
Developer Diary #2.5!

Same thing as with #2, click the CC button on the bottom of the player for english subs.  This time the devs took a trip out to Lobaev Arms, the makers of the ultra long range sniper riles to get some measurements, pictures, sounds, etc of their weapons to use in Escape from Tarkov.


http://www.youtube.com/watch?v=seaAPk9qB9g
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on February 27, 2016, 05:58:40 AM
The devs just released this riddle on the games facebook page.  I know its binary and have figured out the number but I'm stumped from there. Maybe one of you smarter guys can figure it out just for fun?  ;D


Quote
ttention! Attention!
We've intercepted the following message

01001010 01011010 01010011 01011000 01001111 01001001 01000100 01010101 01001101 01010110 01011010 01000111 00110010 00110010 01001100 01001111 01001101 01000110 01010111 01000011 01000001 01011001 01001100 01000100 01001101 01001110 01010011 01011000 01000111 00110100 01011001 01001110 01000010 01001010 01000011 01011000 01001101 01011010 00110011 01000110 01001110 01011010 01000001 01010101 01010111 01000100 01001001 01001011 01001110 01001110 00110011 01010111 01010101 01001110 01000010 01010100 01001101 01011001 01011010 01001000 01001111

(It is a quest to get one free copy of EFT limited edition, only for one winner
You will get your prize in about 48 hours after finishing quest)

You can discuss this riddle or share your findings at "General game forum"
http://forum.escapefromtarkov.com/topic/2135-eft-riddle-270216/
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 11, 2016, 05:58:46 AM
http://www.youtube.com/watch?v=vYGobHwcsro
Title: Re: Escape from Tarkov
Post by: «TcS»mdrunk on March 12, 2016, 08:21:34 PM
The devs just released this riddle on the games facebook page.  I know its binary and have figured out the number but I'm stumped from there. Maybe one of you smarter guys can figure it out just for fun?  ;D


Quote
ttention! Attention!
We've intercepted the following message

01001010 01011010 01010011 01011000 01001111 01001001 01000100 01010101 01001101 01010110 01011010 01000111 00110010 00110010 01001100 01001111 01001101 01000110 01010111 01000011 01000001 01011001 01001100 01000100 01001101 01001110 01010011 01011000 01000111 00110100 01011001 01001110 01000010 01001010 01000011 01011000 01001101 01011010 00110011 01000110 01001110 01011010 01000001 01010101 01010111 01000100 01001001 01001011 01001110 01001110 00110011 01010111 01010101 01001110 01000010 01010100 01001101 01011001 01011010 01001000 01001111

(It is a quest to get one free copy of EFT limited edition, only for one winner
You will get your prize in about 48 hours after finishing quest)

You can discuss this riddle or share your findings at "General game forum"
http://forum.escapefromtarkov.com/topic/2135-eft-riddle-270216/

probably too late, but I'd imagine that like the first one....with is 74, probably corresponds to the decimal value of the ascii table, which is J, next is Z, and so on.  since all of the values are between 65 and 90, it seems like after you turn the binary into letters, it would be a simple substitution cipher like the newspaper cryptograms.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on March 12, 2016, 09:49:17 PM
probably too late, but I'd imagine that like the first one....with is 74, probably corresponds to the decimal value of the ascii table, which is J, next is Z, and so on.  since all of the values are between 65 and 90, it seems like after you turn the binary into letters, it would be a simple substitution cipher like the newspaper cryptograms.

I think it was solved on their forums the first couple days it was out.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 16, 2016, 08:30:52 PM
New video out!

http://www.youtube.com/watch?v=tQHKJb70o2A


http://www.pcgamer.com/escape-from-tarkov-guns/?utm_content=buffer37f9d&utm_medium=social&utm_source=twitter&utm_campaign=buffer-pcgamer
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on March 16, 2016, 10:27:07 PM
the attention to detail...man!  even down to the optic reticle sway on the eotech.  the leupold hamr optic as well.  seriously, watch an eotech review and you'll be impressed the detail they're carrying over.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 20, 2016, 09:59:37 AM
From the devs.

Quote
The studio lacks qualified internal resources to parallel development and massive asset-rich communication. Outsourcing these tasks or extensive hiring are hindered by commercial security issues. We apologize for any inconvenience the lack of information may have caused you.



The Alpha preparation for deployment is underway, full ahead. Once the project lead comes back from GDC, we will set up a stream of gameplay of the last pre-alpha build. The Alpha launch is expected, but not explicitly guaranteed, last week of the month. Several days prior to that, all tester will be granted access to the restricted forum boards containing testing guidelines and NDA. Please make sure you read them carefully to avoid misundertanding.

Thank you for your patience.

P.S. Please note that estimated development schedule does not equal firmly set playable deliveries.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on March 20, 2016, 04:39:39 PM
sweet!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 28, 2016, 12:16:15 PM
Just posted on the games' facebook page.

Quote
Dear friends!
We are, just as you, eagerly waiting for the first live stream of Escape from Tarkov, where you will see with your own eyes, how the Alpha version of the project looks and plays like.
We are also happy to announce that, instead of one stream, there will be two, both live, at the different time; one for our Russian-speaking audience, and one for English-speaking.

Both streams will be broadcasted on our Twitch channel on Saturday, April 2nd.

https://www.twitch.tv/escapefromtarkov

The stream will be presented by the project lead Nikita Buyanov and Alexander "Kiba" Kovalchuk, with estimated running time of 1.5 hours.

We have tried to choose the time that would be convenient to the most of us:

The first stream - in Russian - will be broadcasted at 16:00 Moscow time.
The second stream - in English - will be broadcasted at 18:00 UTC (21:00 Moscow, 19:00 CET, 14:00 EDT, 11:00 PDT).

Both stream replays will later be uploaded to our official Youtube channel.

Thank you for your support and see you on the stream!
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on March 28, 2016, 10:55:23 PM
Nice...can't wait.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 30, 2016, 02:28:10 PM
Just released, raw alpha footage

http://www.youtube.com/watch?v=RTdwxpSNgCc
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on March 31, 2016, 06:08:13 AM
http://www.gamespot.com/articles/how-modding-microtransactions-and-death-will-work-/1100-6436115/
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on March 31, 2016, 11:43:17 PM
game needs to hurry...ready for something new
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on April 01, 2016, 06:13:44 AM
I know im getting impatient too.  The live alpha stream will be this Sat. so that will hold us over for a bit longer.  The closed alpha should be released soon after.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on May 06, 2016, 08:23:37 PM
From their facebook page.

Quote
Dear friends,

after a thorough and lengthy discussion we have decided to publicly announce the projected Escape from Tarkov stream date - it will be conducted on Wednesday, May 18 - 21:00 Moscow time.

The stream will feature a comprehensive slice of live gameplay, weapon handling and character equipping, exploration of game locations under varying time and weather conditions, and, of course, the combat part of the project.

Such a significant delay in the stream presentation, and, consequently, of all future milestones was substantiated by the amount of care we put into fixing the existing bugs and adding new functionality. We have remade the networking end of the game, introduced the new loot interaction, door opening mechanisms, inventory management and PvE characters behavioural algorithms. We have also added a bunch of new interfaces, content and character animations, conducted serious upgrade of the sound system and visual effects, including dynamic decals, weather effects and gunshot effects. We have also saturated with details the two locations for Alpha - Factory and Customs Terminal.

In the upcoming stream, we will tell you everything about it in detail - and about what we are expecting in the future.

Thank you for supporting us despite all the difficulties we were facing.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on May 06, 2016, 09:47:10 PM
positive news is good news.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on May 17, 2016, 10:34:16 PM
Not sure if any of you get emails from the devs on game events and updates but this was just emailed to me earlier today.

Quote
we are happy to announce that long-awaited live look at Escape from Tarkov is ready to be presented.

We'd like to invite you to Escape from Tarkov’s first complete livestream, which debuts this Wednesday, May 18 at 9 p.m. Moscow time on our YouTube Channel:

https://www.youtube.com/c/battlestategames

The stream will feature a comprehensive showing of live gameplay, weapon handling, character loadouts and, inventory management. The stream will also explore game locations and, of course, demonstrate combat.

Please don't forget to check your time zone and its offset not to miss the stream:

EEST (Finland, Baltic countries, Eastern Balkan countries, Greece, Turkey) - 21:00
CEST (rest of the Europe except the Isles and Portugal) - 20:00
UK, Ireland, Portugal - 19:00
Iceland - 18:00
Most of Brazil, Argentina, Uruguay, Chile - 15:00
EDT (US and Canada East, central SA) - 14:00
CDT (US Central, west SA, central Canada) - 13:00
PDT (US and Canada West) - 11:00
AEST (Australia East) - May 19, 4:00

We hope that you'll be able to join us and share with us the thrill of this important moment.


Best regards,
Escape from Tarkov team.
http://www.escapefromtarkov.com
info@battlestategames.com
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on May 18, 2016, 06:23:17 PM
English Version

http://www.youtube.com/watch?v=FIpsx6JzfC8
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on June 22, 2016, 06:09:17 PM
Explusive 15 minutes of EFT gameplay

http://www.youtube.com/watch?v=bbDWpLb-hdw
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on June 23, 2016, 09:33:00 AM
NIIIIICE!
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on July 08, 2016, 02:27:42 PM
Alpha is scheduled to be released on August 4th!

https://www.escapefromtarkov.com/news/id/28
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on July 08, 2016, 10:14:58 PM
Awesome, can't wait!
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on August 01, 2016, 12:28:23 PM
Alpha access and how they are going ot release it: https://www.escapefromtarkov.com/news/id/31?lang=en
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on August 01, 2016, 08:09:11 PM
Yep saw that the other day.  I also got a link in my email to read and fill out the NDA as well as some info about my pc specs.

(https://s32.postimg.org/5g53ilqkj/EFT.jpg)
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on August 01, 2016, 10:55:58 PM
Sweet!
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on August 01, 2016, 10:59:06 PM
Did you get your email Shark? what about you HB?
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on August 03, 2016, 10:14:51 AM
Yeah, got the email to fill out the application and sign the NDA. You get that done?
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on August 03, 2016, 05:27:19 PM
yep, posted a pic of the completion page on page 4 here.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on August 08, 2016, 11:18:58 AM
Did you get your email Shark? what about you HB?

i didn't purchase AF...earlier in the thread mentioned waiting on what you and shark think about it.  if i'm not mistaken i did sign up for the beta but that's a ways out.  let me know how the alpha is of course keeping the nda intact....fun..not fun...needs works etc...  whatever you can disclose.
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on August 08, 2016, 01:25:00 PM
Did you get your email Shark? what about you HB?

i didn't purchase AF...earlier in the thread mentioned waiting on what you and shark think about it.  if i'm not mistaken i did sign up for the beta but that's a ways out.  let me know how the alpha is of course keeping the nda intact....fun..not fun...needs works etc...  whatever you can disclose.

K. Streaming tonight, so will have to play tomorrow and then leave some feedback. Couldn't play last night because there was a bug preventing anyone from getting past the language selection screen. but they patched that this morning.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on August 08, 2016, 05:27:53 PM
Not sure if you are allowed to Stream because of the NDA.  ???
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on August 08, 2016, 08:45:50 PM
Not sure if you are allowed to Stream because of the NDA.  ???
Yeah, meant "streaming tonight [so I won't be able to play EFT until tomorrow]"
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on November 09, 2016, 01:06:55 AM
this one fell off a table...
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on November 09, 2016, 02:09:01 AM
it fell hard
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on November 22, 2016, 07:12:26 PM
More screenshots

(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/3.jpg.0b323b96b089387338df9361f6ba206d.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/4.jpg.bf92670bfe582384a9cd6cdcbbe25abe.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/5.jpg.d6611cc767c7d218a0ad9b8f7d284ea6.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/1.jpg.8182561b937ba6a0c690a1c75cf75655.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/2.jpg.f1f6871ed46c571cc141ff70c768bcc1.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/6.jpg.6f8f0dcf0726d15cbfe83b8a746cfb4f.jpg)
(http://forum.escapefromtarkov.com/uploads/monthly_2016_10/7.jpg.fd4120f7819a428eca44fd959dea3490.jpg)
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on November 22, 2016, 07:14:20 PM
(https://scontent.fdet1-2.fna.fbcdn.net/t31.0-8/14714873_1610996672527980_1531720009888232182_o.jpg)
(https://scontent.fdet1-2.fna.fbcdn.net/t31.0-8/14691956_1610996612527986_5665537089443380924_o.jpg)
(https://scontent.fdet1-2.fna.fbcdn.net/t31.0-8/14711223_1610996609194653_964890912190192783_o.jpg)
(https://scontent.fdet1-2.fna.fbcdn.net/t31.0-8/14700803_1610996605861320_905024952238377792_o.jpg)
(https://scontent.fdet1-2.fna.fbcdn.net/t31.0-8/14681021_1610996685861312_8042725037964393722_o.jpg)
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on November 22, 2016, 07:16:25 PM
http://www.youtube.com/watch?v=5exCkzeNTLw
Title: Re: Escape from Tarkov
Post by: «TcS»Shark® on November 22, 2016, 07:26:26 PM
I may have to update and give it a try again. have they changed it much from the initial release?
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on November 22, 2016, 07:27:39 PM
yes and some of the changes in new update

http://forum.escapefromtarkov.com/topic/7386-release-of-massive-update-for-eft-alpha-version/
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on November 23, 2016, 07:38:47 PM
if the game looks like those screenshots and it runs smooth...i'll be happy.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on November 23, 2016, 10:02:49 PM
HB, its come a long ways since earlier this summer.  Game plays much smoother.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on November 23, 2016, 11:41:57 PM
i'm assuming this is recent as it looks to be running smooth and looks clean.  the deathmatch has me curious towards the end of this video...believe 7:31 on in.  if it only gets better from here i'm onboard.

[embed=800,600]<iframe width="560" height="315" src="https://www.youtube.com/embed/vrjWMg6vmmI" frameborder="0" allowfullscreen></iframe>[/embed]
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on December 26, 2016, 08:01:33 AM
The part at 10:48 when you shoot two guys in the back then flip them off had me rolling lol.  :laugh:

http://www.youtube.com/watch?v=ok1lWEq2Q-Q
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on December 27, 2016, 10:04:50 PM
this is more like it!  the level of detail and accuracy is incredible.
Title: Re: Escape from Tarkov
Post by: «TcS»HB® on January 01, 2017, 02:34:25 PM
[embed=800,600]<iframe width="640" height="480" src="https://www.youtube.com/embed/icHeA475v7U" frameborder="0" allowfullscreen></iframe>[/embed]
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 01, 2017, 02:49:21 PM
Thanks for sharing.  They really take it the extra mile in creating their games.  Glad the weapon sounds wont be like the pea shooters we hear in cod games.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 07, 2017, 01:19:27 PM
http://www.youtube.com/watch?v=etwETB-IaMs
Title: Re: Escape from Tarkov
Post by: «TcS»Menace2U® on January 09, 2017, 12:39:40 PM
After watching that vid AndrasF... The graphics are good, but I'm trying to get what the goal of this game is. Is is just sneaking around looting places and hoping not to get shot before I make it to the extraction? Reminds me of 'The Division'.

One thing I didn't like is that I would loose my back pack equipment if I die.  >:(  Is there a way to recover that or is it gone forever? What if, say I was playing with you, you decide to go homicidal on me to take my equipment, is there a way to get that back without hunting you down?

Another thing is, if when I'm going through my loot (screen with open slots are up), am I still able to get shot, or is the user frozen from incoming damage?
This type of game would probably irritate me. lol
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 09, 2017, 09:08:25 PM
Yes its similar to The Division, but your not actually going out to do missions where you get a reward for killing this person or that general etc.

There is a free roam mode, 1v1 mode, as well as raids and I think a few others.

The game will have a karma system for team kills... If you build up enough karma.. a bounty will be placed on your head and everyone will be after you to kill you, and once you die you loose all the gear you had on you.

When you die, you lose everything on you except whats in the gamma container and what you have in your stash.  Anything else (on your body) you lose and no way to get it back.  Makes you think twice about run and gun style gameplay. 

You can get shot while searching dead bodies.  You will have to make sure the area is clear before taking the time to search bodies, crates, etc.  I like it because it keeps you on your feet and always feeling slight paranoia.

Hopefully this answers some of your questions you may have.  Here is a link to their offical FAQ page with about 180 questions and answers.  https://www.escapefromtarkov.com/faq
Title: Re: Escape from Tarkov
Post by: «TcS»Menace2U® on January 10, 2017, 07:50:41 PM
Thanks AndrasF, helped out on my questions it gave me the answers I needed. I do plan to pick this up so if you would like to do some coop I will give it my best lol. Hopefully I get good at it.


Yes its similar to The Division, but your not actually going out to do missions where you get a reward for killing this person or that general etc.

There is a free roam mode, 1v1 mode, as well as raids and I think a few others.

The game will have a karma system for team kills... If you build up enough karma.. a bounty will be placed on your head and everyone will be after you to kill you, and once you die you loose all the gear you had on you.

When you die, you lose everything on you except whats in the gamma container and what you have in your stash.  Anything else (on your body) you lose and no way to get it back.  Makes you think twice about run and gun style gameplay. 

You can get shot while searching dead bodies.  You will have to make sure the area is clear before taking the time to search bodies, crates, etc.  I like it because it keeps you on your feet and always feeling slight paranoia.

Hopefully this answers some of your questions you may have.  Here is a link to their offical FAQ page with about 180 questions and answers.  https://www.escapefromtarkov.com/faq
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 10, 2017, 08:43:35 PM
yeah I can't wait to play it.  From what I've played in the closed alpha the game has a lot of potential.
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on January 13, 2017, 11:25:57 PM
http://www.youtube.com/watch?v=ZLsJe_u9Tew
Title: Re: Escape from Tarkov
Post by: «TcS»AF® on April 28, 2017, 06:54:45 PM
Video of all ingame gun sounds.

http://www.youtube.com/watch?v=o8tqF17BD4g